April 30, 2008

Beat the Demo for a Kung Fu Panda Code!

Beat the Kung Fu Panda demo and get an exclusive cheat code for the full game which will allow you to unlock characters in multiplayer mode.

Originally Syndicated via RSS from Xbox.com Games RSS

Behold: the GTAIV Special Edition unboxing

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We realize that many, many Grand Theft Auto fans have already perused the contents of their shiny, new Special Editions of Grand Theft Auto IV — which includes an actual safety deposit box, among other things — but there are also plenty of gamers out there who opted to grab the vanilla edition instead. It is with this in mind that we point you to 360Sync’s unboxing of the Grand Theft Auto IV Special Edition (it’s the Canadian version — note the “Édition spéciale”). Grab your smoking jacket, pour the Courvoisier, and savor the images.

 

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Originally Syndicated via RSS from Xbox 360 Fanboy

Ninja Gaiden sneakers: we want ‘em

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>Click to enlargenate

Alas, we cannot have them. No, these were made by the (no doubt very loving) girlfriend of one lucky Ninja Gaiden fan. The shoes are hand painted and feature Ninja Gaiden’s star ninja Ryu in front of a rising sun background. They are, as the kids say, “teh awesomez.” While you won’t be getting your hands on this particular pair, take heart, for creator Kirstentjie says that she’s considering selling them locally and “hopefully internationally one day.” Oh, let’s hope that one day is very, very soon (and that Microsoft and Tecmo’s lawyers don’t mind).

[Via Joystiq]

 

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Originally Syndicated via RSS from Xbox 360 Fanboy

Joystiq Network poll: GTAIV causing problems?

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Amidst reports that Grand Theft Auto IV is causing problems for owners of both the 360 and PS3 version, we’d like to poll our community on the subject. Most reports claim that the game freezes, forcing players to restart the game (reports also suggest that models other than the 60GB PS3 are not affected). Thus far, only one X3F blogger (me) has encountered any issues. When attempting to retry a mission, said blogger was greeted with an unending loading screen and forced to shut off the console.

We’ve set up a network wide poll that will be shared among Joystiq, PS3 Fanboy, and Xbox 360 Fanboy to get an idea of how widespread the problem is. Let us know if you’ve had any issues and don’t forget to detail your problems in the comments.

>

>Are you having problems with Grand Theft Auto IV?
/> >Yes, and I use the Xbox 360
/> >Yes, and I use the 60GB PS3
/> >Yes, and I use the non-60GB PS3 (please specify in comments)
/> >No problem (Xbox 360)
/> >No problem (60GB PS3)
/> >No problem (non-60GB PS3; please specify in comments)
/> >Don’t own the game, I just felt compelled to click something
/>
/> />
>

 

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Originally Syndicated via RSS from Xbox 360 Fanboy

5,000 is a lot of GamerchiX

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Over on Xbox.com, TriXie posted a GamerchiX enrollment update announcing that, to date, their group of GamerchiX has reached the 5,000 member milestone. Now, that’s a lot of chiX … man. This group of gaming females is now (though, they’ve always been) a force to be reckoned with, with members spanning across the globe, in thirty countries and on all continents except Antarctica. Which we can’t fault them for. Congrats TriXie and to all the members of the GamerchiX community as we wish you continued membership success! We also promise to quit asking you for your a/s/l while waiting in Halo 3 matchmaking lobbies.

 

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Originally Syndicated via RSS from Xbox 360 Fanboy

Halo Wars April update talks strategy, music

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The monthly Halo Wars update for April is up. Unfortunately, there isn’t much news concerning gameplay (sorry folks, no playable Covenant or Flood yet), but that won’t stop us from detailing what was there. What little info there was regarding gameplay centered around the cancellation of Ensemble’s internal tournament. The tournament is still coming, but the team decided to wait for a few more things to be implemented in the game. Said things are referred to as “really cool stuff” and should complete “the game’s full arsenal,” so the team thought it would be best to wait. Other tweaks are also being made to air vehicles which are apparently a little too effective for hit-and-runs. Oh, and Scorpion tanks, while resource-intensive and slow to build, are proving quite popular among the Ensemble staff (imagine that). The update also details a rather effective counter to an opponent that favors building Scorpions (hint: go Marines!).

The rest of the update focuses on the game’s music. Essentially, Music and Sound Director Stephen “Big Al” Rippy is currently walking a tightrope between making sure the game’s music holds true to the Halo universe while still being able to expand upon the work already established by Bungie’s Marty O’Donnell (who likes Rippy’s work, incidentally). For what it’s worth, Rippy says all of the music for Halo Wars is now in the can (assuming there are no more significant changes). Let’s hope that means we can get a closer look at the full game soon.

 

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Originally Syndicated via RSS from Xbox 360 Fanboy

GTAIV broke UK sales record says Chart-Track

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According to Chart-Track (as reported by gamesindustry.biz), Grand Theft Auto IV has handily shattered UK game sales records in several categories. First of all, the game broke overall first day sales records, with a whopping 609,000 copies sold. This tops the previous record held by Grand Theft Auto: San Andreas, which sold 501,000 on its first day in 2004. Regarding specific consoles, GTAIV’s first day sales reached 335,000 units on Xbox 360, breaking the previous record of 266,000 units held by Halo 3. First day sales on PS3 hit 274,000, trouncing the previous record of 80,000 units held by Gran Turismo 5: Prologue. For the moment, the figures remain estimates and they may change once Chart-Track combs through the numbers on May 6. Expect official numbers then.

[Via Joystiq]

 

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Originally Syndicated via RSS from Xbox 360 Fanboy

Would You Rather … The Other Guys Edition

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In our continuing effort to bring you fresh and interesting content, X3F presents Would You Rather … a weekly feature that asks you the hard questions. The point? If you had to choose one or the other, which would you go for?

Now that we got that other game out of our system, we look to the future of sandbox adventures. Two titles stick out in our minds as potential GTA-killers but we’re torn on which one to grab. Pretending you’d only get one of the following titles, would you go for the sequel to a pretty solid GTA-clone from look, feel and execution in Saints Row 2 or the sequel of a more original GTA-clone in the form of 1940s based Mafia II?

View Poll

Feel free to share the reasons for your vote in the comments. We’ll share the results of the poll during the next edition of Would You Rather … which hits X3F every Wednesday.

Last weeks WUR results can be find after the jump … steal this info!

Continue reading Would You Rather … The Other Guys Edition

 

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Originally Syndicated via RSS from Xbox 360 Fanboy

Ghostbusters dev: 360 holding back PS3 version

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In a recent interview with videogaming247.com, Mark Randel, president of Ghostbusters developer Terminal Reality, laid down some new fodder for flamewars everywhere by multplatform development is keeping the team from doing everything they could with the game. Specifically, Randel said that the PS3’s seven processors allow for much more than the 360’s three. For example, Randel says that the PS3 could handle “double the amount of objects on screen.” Thanks to the team’s goal of making the game equal on both platforms, that won’t be happening. He gives a further example that the PS3 version of the game has an entire processor dedicated to the game’s audio, whereas the 360 version only has a portion of a single processor dedicated to audio. He concludes his remarks by noting “If we’re doing a PS3 only game however, we could be doing a lot more. We could be pushing a lot more on the screen.”

It’s worth noting that Ghostbusters is a Sony property. Feel free to consider that in your conspiracy theories. We’ll just be hiding behind this flame-proof barrier if you need us.

[Via Joystiq]

 

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Originally Syndicated via RSS from Xbox 360 Fanboy

Microsoft: GTAIV DLC to include “hours” of gameplay

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A statement released by Microsoft on Tuesday reminds everyone living under a rock that Grand Theft Auto IV is now available and features online play and future DLC. One line in the statement may reveal the size of the content stating, “starting this autumn, Xbox 360 owners will also have access to exclusive Grand Theft Auto IV episodes that will provide hours of additional game play.”

Recently Rockstar co-founder Sam Houser discussed the scope of the forthcoming episodic content with Next-Gen’s Edge. “… You’ll get a lot of content for your money, which I think is really important. You know, there are too many stories at the moment of people having the feeling that they’re not getting enough for their money in terms of downloadable content, and it’s easy for publishers to get away with,” he said.

Houser also joked that the team at Rockstar North plans to “fry those Xbox Live servers” when the content is finally released. Currently, no pricing details or gameplay specifics for the downloadable content have been announced by Rockstar Games or Microsoft.

 

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Originally Syndicated via RSS from Xbox 360 Fanboy

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