June 26, 2007
All alone for code night
It was just me for code night tonight and I learned a few things. First it’s lonely coding by yourself, and second two people can get a lot more done then one. It’s been a hectic day, and I have to be back up in 5 hours, so I didn’t have a lot of time to code. With the other errors today and encoding issues I spent a ton of time with e-mails and on the server for support so that ate my time as well.
My first focus was correcting some issues we have been having on the back end with gamerscore distribution, nothing you will notice on the front end but it should solve a major headache for us. While I was in there I played with some different designs for that data, but nothing as usable and more interesting then what we have now came out. The tough part we have had is that breaking down into equal groups of gamerscore distribution for each game just makes it really clean to see the distribution comparison over different games, I tried showing it with all the different possible combinations for a game, and it was just too much.
Second I fixed that nasty bit of code that kept setting Small Arms to a retail title, should stay arcade now!
Last I did some genre changes.
- Added DiRT to Racing.
- Added The Godfather to Sandbox
So not as exciting as last week, but we have some new features our hardcore users should enjoy coming (possibly next week).
So keep the feedback coming and use those forums to let us know what you think!
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